Miscellaneous Mods

Everything that couldn't be categorised.

  • Phase Shift (Immunity, Anti-Lock, Cannot Fire) Player ship temporarily shifts out of phase, cannot be targeted, cannot fire; is invulnerable, but is still visible

  • Decoy (Combat Evasion) Players ship activates it's emergency cloaking device and leaves behind a holo-copy of their ship which may perform one of the following actions:

    • Attack Player ship will appear to attack and can generate damage popups, however, and projectiles that collide only generate phantom damage, and the damage is NOT applied to the target

    • Teleport Player ship will appear to teleport a short distance away as if they had used the Micro Warp skill

    • Explode Player ship will appear to explode

  • Invulnerability (Immunity) Temporarily invulnerable to all damage

  • Cloak (Stealth) Player ship becomes invisible to the naked eye; however, can still be targeted and damaged by enemies with cloak detection technology. Player can move around for a short time while cloaked. Cloak cannot be activated while in combat and the player must decloak before engaging an enemy

  • Invisibility (Full Stealth) Unlike Cloak, the player ship becomes completely undetectable by all means (visually and sensory). This effect has a very low duration and player can still be damaged by attacks while invisible

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