Miscellaneous Mods
Everything that couldn't be categorised.
Phase Shift (Immunity, Anti-Lock, Cannot Fire) Player ship temporarily shifts out of phase, cannot be targeted, cannot fire; is invulnerable, but is still visible
Decoy (Combat Evasion) Players ship activates it's emergency cloaking device and leaves behind a holo-copy of their ship which may perform one of the following actions:
Attack Player ship will appear to attack and can generate damage popups, however, and projectiles that collide only generate phantom damage, and the damage is NOT applied to the target
Teleport Player ship will appear to teleport a short distance away as if they had used the Micro Warp skill
Explode Player ship will appear to explode
Invulnerability (Immunity) Temporarily invulnerable to all damage
Cloak (Stealth) Player ship becomes invisible to the naked eye; however, can still be targeted and damaged by enemies with cloak detection technology. Player can move around for a short time while cloaked. Cloak cannot be activated while in combat and the player must decloak before engaging an enemy
Invisibility (Full Stealth) Unlike Cloak, the player ship becomes completely undetectable by all means (visually and sensory). This effect has a very low duration and player can still be damaged by attacks while invisible
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